Special Operations in the multiplayer shooter Warface allow users to take a break from battles with real players and team up with them to complete cooperative missions against AI of different complexity, immerse themselves in the story, and earn valuable rewards from the developers. Let’s look at the operation “Eclipse” details in Warface, including its tasks, achievements, and step-by-step passage.
Gifts and Rewards
First, let’s pay attention to the rewards given for completing the mission in full. They differ depending on the difficulty level; some are determined randomly, and the number of Warbucks and experience units depends on the number of enemies killed and the completion time.
Easy
The first difficulty level opens on the second rank and allows infinite return characters. Upon completion of all mission tasks, the following rewards will be awarded:
- 1206 to 3196 Warbucks;
- 3015 to 11909 experience units;
- Additional prizes:
- random booster;
- random additional experience or consumables.
Normal
The next difficulty level becomes available when you reach fighter rank 11, and a maximum of five return characters can be engaged during the progression. Suggested prizes:
- 2,160 to 5,724 Warbucks;
- 4600 to 18170 experience units;
- additional prizes for the previous difficulty;
- New additional rewards:
- Walther P99 “Anubis” for 1 day or the same camouflage on it permanently;
- Cobalt Kinetics weapon cards.
Hard
Finally, the hardest difficulty level for the most experienced. Like the middle one, it opens from rank 11 fighter, but with a limit of one use of the return sign.
- 3500 to 9275 Warbucks;
- 7000 to 27650 experience units;
- additional rewards of previous difficulties;
- new additional rewards:
- One of the weapons for two days with Anubis camouflage:
- MSBS Radon;
- Sidewinder Venom;
- PP-2000;
- ORSIS T-5000;
- or the same skin on one of them permanently.
- One of the weapons for two days with Anubis camouflage:
Special Operation “Eclipse” Achievements 2026

By operating question, you can get some achievements in the form of badges, pins, and patches:
- Badges:
- “Dusty Job” – complete the special operation on an easy difficulty level;
- “Path to Elite” – eliminate 2,000 enemies with elite weapons;
- “Face to Face with the Enemy” – eliminate 100 enemies with cold weapons.
- Tokens:
- “A master’s work is feared” – complete the special operation on the second difficulty level;
- “Deadly Beauty” – eliminate 2,000 enemies with golden weapons.
- Badges:
- “Escape from Hell” – eliminate 2 thousand enemies playing as a particular class (each class has its patch);
- “End of Eclipse” – complete a special operation on the “Pro” difficulty level.
Tasks and missions
The plot continues the special operation “Anubis” events from the exact location in Africa. A sandstorm has started, and Warface agents cannot contact the headquarters. The only one who gets in touch is the untrustworthy Oberon White, but he is the one who can help the team evacuate.
Players must cooperate and complete several tasks to get to the base and get deserved rewards. Their brief list:
- wait for an armored vehicle to evacuate;
- protect it from zombies until it moves;
- Sneak into the nearest village swarming with enemies;
- go to the ancient ruins, where there is a shelter with additional supplies;
- find the entrance to the bunker in the ruins;
- after waiting for the connection to be restored, return to the surface and go to the enemy base;
- eliminate all cyborgs, shoot down Oberon White’s helicopter, and successfully evacuate.
In each stage, players must fight hordes of zombies, Blackwood agents, and bosses in the form of turrets and a helicopter.
General Tips for Passing the Special Operation
To most effectively pass the special operation “Eclipse,” especially on the professional level of difficulty, it is recommended to follow the tips that significantly increase the chances of successful completion:
- Gold or crown weapons almost always deal additional damage to zombies, so you should bring them with you;
- The most optimal team formation:
- three stormtroopers – take the brunt of the attack and shower the zombies with a hail of gunfire;
- a medic – picks up fallen soldiers and restores their health points;
- sniper – covers the team, helpful in the last stages of the mission;
- Effective weapons for the team:
- stormtroopers – large-caliber machine guns with mod for increased ammunition, gloves for increased reloading speed;
- medic – improved first aid kits and defibrillator with mods;
- sniper – sniper rifle with the highest rate of fire, preferably increased with modifications.
Step-by-Step Guide of Special Operation “Eclipse”
Below, we will consider each stage of the special operation “Eclipse” in maximum detail, describing specific actions for all subtasks.
Phase I – Machine

If you have already passed the special operation “Anubis,” then the first location will be familiar. The first task is to wait for an armored car for evacuation. It is best to choose a corner, stand with the whole team, and shoot zombies until the next task appears.
When the car arrives, get in it and go on your way. Competently distribute the team in the body: two in the back, one on the left, one on the right. The medic moves dynamically and helps in problem areas.
Shooting on the way, pay attention to the enemies on the hills; they do the primary damage. After a few minutes of the chase, the connection with the headquarters will be lost, and the engine will stall. It remains to survive the last wave of zombies to complete the stage. The tactics are the same as at the beginning of the mission—to hide in a corner and shoot back.
Stage II – Desert and Bunker
Ahead is a difficult path through the desert. Monitoring the light sources and moving only in their direction is necessary. Your health points will rapidly decrease if you lose your way and enter the darkness.
It is best to form a circle with the team so everyone is responsible for his side, eliminating enemies and moving together with the rest.
After passing several lightsabers, a hill will appear. It is necessary to climb it and fight with the enemies from Blackwood. Most dangerous are the elite snipers of the enemy – they knock down with one shot.
At this point, the allied sniper should find a good cover and deal with those at a long distance, but inflicting considerable damage to our team.
Having coped with the last wave, you can recover your strength and find the entrance to the underground bunker. Do not approach its gates until the previous opponents are killed, as an energy field protects them.
The team is met inside the shelter by turrets and Blackwood foot soldiers. It is most effective to divide by location and deal with ordinary enemies after breaking the enemy’s equipment. In total, you need to hold out for three waves, after which you need to move on, again breaking through the crowds of zombies to the hill.
Stage III – Village and Ancient Ruins
In the next stage, Warface agents make their way to the nearest village, which lies next to the ancient ruins and the secret Blackwood base, causing company problems since the previous special operation.
Passing through the village, using the same tactics as in the desert, is recommended: avoid the darkness, stay together, and control the whole circle around you. The further we go through the location, the more complex the enemies, after appearing and mines that prevent free passage, as well as enhanced types of living corpses and Blackwood agents.
It is recommended that you quickly reach the entrance to the ancient ruins and take a high position with the help of a ladder. From there, it is more convenient to deal with the remaining enemies in the rear and continue on your way.
Further tactics when passing the ruins do not change until the boss “Enigma” is met. It is necessary to keep a distance from him, as one of his blows immediately sends him to the ground. This can be avoided by going to the wall, but significant damage will still be inflicted.
To defeat the intermediate boss, the entire team must shoot at its center, where the structure operator sits. Shooting at other parts with metal does almost no damage.
After dealing with Enigma, jump into the hole in the floor. Determine which of the fighters will be responsible for pressing the panels. The rest should protect the team from zombies and ensure an unobstructed passage further. You must pass several rooms, each destroying the Blackwood cyborg production system.
Stage IV – Blackwood Base

After finishing with the production factory, the team moves towards the Blackwood base through the canyon. You need to be careful here, as mines are everywhere, like the ones at the end of the village.
Even stronger enemies defend the base: jetpack-flying Stormtroopers, Shieldbearers, and a Mammoth turret. There are no specific tactics for this gap; it is best to scatter around the location, take cover, and gradually deal with the enemies.
The last boss, but not the last battle, is the helicopter from the special operation “Icebreaker.” Two fighters have to defend the team from the attack of foot soldiers with jetpacks; two of them shoot at the helicopter with RPGs, and the medic dynamically moves around the battlefield and helps his allies according to the situation.
Ahead is the most challenging battle – Blackwood has gathered all the forces to prevent the Warface task force from leaving the base. It is waiting for waves of enemies to meet in “Eclipse” earlier. Use cover and all the skills acquired in the previous stages to survive and finish the mission.






















