Completing the tutorial quests takes the player to the harsh world of Stalcraft, where he will need to find some weapons to confront the local mutants. Free stalkers can get a chain of quests for an interesting weapon – Jan’s”Murka”, which will allow you to farm all the initial locations without fear of being killed by mutants. This guide will be step-by-step on how to easily pass the quest, where to look for Jan himself, and how to act to avoid getting the usual TOZ.
This quest is not available for bandits- they have their task.
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Where to Get the Quest “Find Jan’s son”
Walking through the Forest around this area, you can come across a house. Entering it, the player will meet a grandfather with a sawed-off shotgun on the way out. He will try to chase the player away but then offers to help with the household.
He needs to take an axe and chop wood, but the shed with him is locked. When the vandal tries to get through the door, the grandfather immediately appears and cools his ardor, sending him to get the keys.
Now, you have to go to the basement of the house. The game sometimes incorrectly reads the character’s location and does not immediately let you in — you will have to try the door several times.
At the bottom, the player waits for a couple of rats and crates. In the random, lie the keys. Then, he is required to return to the grandfather and talk to him, and he must permit the axe to be taken.
The axe is placed in the cold weapon slot. Use the tool for its intended purpose – there is a fallen tree trunk near the barn. There are several trunks around. Each one will have to be cut down.
After cutting enough wood on the stake at the entrance to the house, you can go back to your grandfather and talk to him again.
Where to find Jan
Now that the grandfather is starting to trust the player, he will ask him to find his son, Jan, who has recently gotten lost and has not been contacted.
Jan can be in two different places. From 3 a.m. to 2 p.m., he is in the Forest, and from 2 p.m. to 3 a.m., he is in the Bog. The Forest is the easiest.
We should look for Jan around here. The landmark is a car, from it you need to go away in the direction of the mark. You can meet him if you follow the road.
Going deeper into the Forest for about 50-100 meters, the player can find a pit. She will receive a quest marker. Inside it is where Jan is located. To make the task easier, you should go in the opposite direction from the car.
When Jan is found, a teleport will occur. Talk to Jan again, and this will lead to another teleport, this time to the grandfather’s house.
Now, if it’s decided to look for him in the Bog, search by this marker. Jan will be sitting on the hill under the influence of a psi field.
Numerous anomalies, ” electro, ” block the path to the guy, but if you pre-fill them with bolts, you can pass without much damage. Once you get to Jan, you need to start a dialog; you will then be teleported to your grandfather’s house.
While the player rescued Jan, Jan’s grandfather became ill and needed treatment. He prefers folk remedies. To make a healing potion, the player will have to collect celandine and nettles. The quest will show two markers in the meadows; it remains to collect herbs and return to Jan.
How to get Jan’s Murka
The weapon’s adventure begins. Helping the grandfather pleases Jan, and he will give the player the backpack’s coordinates. It is located at the location where the stalker was rescued, in the Bog or in the Forest.
After reaching the marker in the Forest, go above and to the left of the center of the search area in the swampy area.
In a boggy area in the search zone, there will be a small hill with a tree and a rucksack under it.
In the dialog that follows, the handshake is irrelevant; the answer option is not essential. Jan will tell you that he and his father want to kill an unknown mutant that hunts nearby at night.
After agreeing, you need to return to Jan after 23:00. A dialog with Jan will lead to a teleporter. Grandfather and Jan will run ahead.
The Reward of the Quest
Here begins the main fork of the plot, on which the final reward depends. For Jan’s weapon, you need to follow them, go to the position indicated by Jan, and write the command /suicide, ignoring the shot. It remains to wait for an hour in real-time; the quest will fail.
Returning to the grandfather’s house, the player will catch him with the dead Jan. The grandfather will chase the player away. On the way out of the house, the player hears a shot coming from the basement. Grandfather shoots himself in the face with Jan’s weapon, which the player picks up from his unconsumed corpse.
The result will be a weapon. The extender is a useful item; it will help shoot mutants longer. The shotgun’s characteristics are such that the player will not be able to trade a similar weapon for a long time.
To leave the grandfather alive and take his weapon, you need to do another way. When the player is in position, and a shot is heard nearby, you need to go in his direction. The grandfather and the dead Jan will appear on the spot. The dialog will lead to a teleport to the grandfather’s house, where he will give the player his weapon and a decorative keychain.
Grandfather’s TOZ is an ordinary shotgun with the same characteristics as the Murka, but it has less ammunition, so shooting mut ants in the long run will be uncomfortable.
Conclusion
This guide on Stalcraft on how to get one of the best weapons at the beginning of the game is complete. Long minutes of running through the mire and forests are over as a result of getting a weapon that is popular among players.