Where to Find Hippie in Stalcraft – Guide 2025

Hippie is one of the characters in Stalcraft that stalkers encounter when completing quests in Rubezh. Completing Hippie’s quests will allow players to earn money, learn more about the zone and meet several interesting characters with an unusual history.

Hippie quest chains often cause difficulties. The game does not give clear instructions on how to complete the chain and rarely puts marks on the map, and Hippie himself is constantly walking between locations, so even with the delivery of the task, there are problems. We tell you where to find Hippie, how to pass quests related to him and what reward awaits the player for their fulfillment.

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Hippie’s Quest in Stalcraft

The Hippie quest starts at the cordon. The character complains that he has lost his friend Barbos and sends the player in search of his squad.

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Finding the place is not difficult. The game puts a mark on the map. hippie-quest

After reaching the point, we find the bodies of three stalkers. After examining all three corpses, the fourth one appears.

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We search for the last body and return to Hippie, who has now moved to the bar. We tell him that we failed to find Barbos among the dead stalkers. Hippie’s informs us that he has already found his friend on his own. However, after the experience, Barbos went crazy and now talks about the Walking Dead. It sounds crazy, but it is necessary to check if there is no zombie invasion in the zone.

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To make sure that the dead are still lying in their graves, you’ll have to check three more locations. All the places with Hippie’s marks on the map won’t be hard to find. We won’t encounter any dangers on the run through the points, apart from a few common anomalies. We will not give details about this part of the chain. The first point is located near the bar, the second in the forest, and the third in the mire. In each place, we search 3 bodies and return to the bar to Hippie.

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When Hippie asks you to guess where the corpses came from, choose the lab. The logic is simple: if the lab is involved, then we need a scientist. Hippie knows only Professor Tyvcha, who was captured by a bandit named Viper. First you have to free the professor from the bandit’s captivity. Viper is standing in a bar not far from Hippie. Run to him and start a dialog.

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Viper doesn’t want to release the professor. To convince him, we lie that we work for the military. The deception will work only if, by the time of the task, the player has already reached Vlasov’s school and can intimidate the bandit with connections to the famous colonel. If the character is not yet acquainted with Vlasov or the wrong dialog options are chosen, the character will have to pay a giant ransom for Tyvcha, including 20 huge shards of proto-artifacts.

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Professor Tyvcha’s Belongings

When Viper is intimidated or bribed, talk to the professor. Of course, Barbos was right, and the dead have come back to life. This is the result of experiments that Tyvcha and his colleagues have been conducting in a secret laboratory. The lab can only be accessed through a spatial bubble, the location of which can only be calculated using the equipment left by the professor in the cache. This means we’ll have to work as couriers again.

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It’s not worth running to the dead city right away to get the stash. It’s not known if this is a bug, but 24 hours after taking the task, the stash moves from the dead town to the forest near the bar. The way there is much faster and safer.

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Get to the point and find a backpack with equipment.

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Go back to the professor and get the reward and the coordinates of the spatial bubble leading to the laboratory.

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Mausoleum

There is a long and difficult dungeon ahead. Before clearing it, you should prepare and buy medical kits and energy. The laboratory is free of infections, so choose a heavy or super-heavy suit.

Jumping into the bubble at the point marked by the professor, we find ourselves in the laboratory. The dungeon is corridor and there is no place to get lost. Slowly and carefully move through the laboratory, shooting enemies. There are a lot of enemies, and they are very strong, so do not overestimate their capabilities, so as not to part with your life. In this case, the dungeon will have to pass from the beginning.

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After clearing the dungeon, do not forget to download the data from the laboratory’s main computer.

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Completing the Quest with Hippie

Go back to the bar and talk to the professor. He thanks the player for his help but does not give any rewards. Instead, he sends us back to the Hippie, where it all started. He gave us 13 thousand rubles and some scrap as a reward and sent us to Barbos.

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You should talk to Barbos in a few days when he will finally recover from the shock. Barbos will once again thank the player and give out 6000 rubles. Thus, the total reward for the quest chain will be 20000 rubles.

Saving the Hippie

The next branch of quests related to Hippie starts at the base of “Rubezh”. Once again entering the base, the player will find Hippie lying in a coma with a serious injury. Standing nearby, Batrak tells the story of how Hippie sacrificed himself to cover his and Plate’s retreat. Only surgery can save the hero, but he lacks anesthetics and surgical instruments. It is up to the player, of course, to get everything necessary.

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Finding painkillers is easy. You do not even have to leave the base. Go to the roof and talk to Ataev.

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Ataev can’t share the pills, but he knows that the stalker called Riga has a lot of drugs in his stash. True, Riga, addicted to the pills, does not want to share his own free will. The only way to take away his painkillers is to steal them from his backpack. And to do that, we have to distract Riga. We go down to the second floor of the base and talk to Bering.

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We ask him about Rig and learn that he loves to complain about his addiction. We go to the character and talk to him, showing him false sympathy.

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Hearing that someone cares about his problems, Riga starts to complain while Ataev steals his drugs from his backpack. The only thing left to do is return to Ataev’s rooftop and retrieve the loot.

The drugs are there. The only thing left is to find the surgical instruments. This is a more difficult task, but it won’t take long. We go to Kesha on the second floor of the base. From him, we learn that Tarabanko had the surgical instruments, but the Covenant ambushed his squad and completely destroyed them. Kesha puts a mark on the map and wishes us luck.

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When we reach the place, we find the defeated squad and search for the corpses. The Covenant fighters are long gone, so there is nothing to fear. We find Tarabanko on the roof of the containers, where the ladder leads to.

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We search the body, take the tools,, and return to Batrak. That’s the end of our involvement. The hippie is saved, and and the quest is completed. As a reward,d, we receive 14,800 rubles.

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Conclusion

Hippie quest chains bring about 35,000 rubles in total, which is not bad for the early game. Our guide will allow you not to waste time on farming resources for ransom for Tyvcha, find the professor’s backpack faster, prepare for the lab properly, and not spend too much time rescuing Hippie.

Nikita

I am a video game expert; I love Stalcraft, War Thunder, World of Tanks, World of Warships, Raid Shadow Legends, and other popular games.
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