There are more than a dozen different factions in Stalcraft. There are only two main ones: stalkers and bandits, which the player joins after training. After passing the storyline, there is an opportunity to join one of the additional factions. All of them are at war with each other so that this choice will be one of the fundamental ones, depending on the available equipment and locations for farming.
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Duty or Freedom – Which Faction to Choose?
Playing for free stalkers, the player faces a dilemma — “Duty” or “Freedom.” Between these factions, there is an ideological gulf.
“Duty” is more like a harsh army structure. Their fighters are well equipped and trained, disciplined, and ready to face any dangers of the Zone. The grouping will be the best choice for a stalker who wants safety. The goal of the grouping is to contain the Zone and find a way to eliminate it. Anomalies should not exist; mutants must be destroyed — this is the basis of the philosophy of “Dolg.”
“Freedom” – a cluster of anarchists. Each squad can run its own game within certain boundaries. Despite its name, “Freedom” represents a cohesive force; although the discipline of their ranks is lower, the fighters are free to choose what to do. Their goal is to study the Zone and its artifacts in order to turn it to the benefit of humanity. This is why “The Debt” has become the arch-opponent of the group. Where “Duty” tries to help the government, “Freedom” tries to give discovery to the world. The members of the faction have a better understanding of the Zone and its unwritten laws.
Therefore, the player’s choice depends on the character. If the soul gravitates toward army discipline, and the opinion of the Zone is that it is more evil than good, then “Duty” will be the best choice. If it seems that personal freedom is more critical and the Zone should be used for good, then “Freedom” will feel like a much more native group. But all this is purely a gamer’s choice.
Where is the Duty Base
The base is located near the bar “100 X-Ray”. To join, you need to go through the main storyline and raise the level of the upper Bar to 7. After that, dialogs at the recruiters are opened. It would be best if you talked to Bronze in the Bar. He will open the first introductory task. The leader of the group is General Davydov.
Tasks to Join the Duty
To become a full member of the group, you need to complete a couple of tasks. They will serve as a test of your skills.
The first task is to talk to an NPC. You’ll have to return to the Bar and visit the Swamp. List:
- Thunderbird.
- Horse.
- Petya.
Now, we have to meet with Chrome. He’ll start issuing orders.
The first is to find the three missing patrols. The search locations will be marked on the map. There are 1-2 corpses at each location.
After you return, Khrom will assign you the task of rescuing the captured Dolgovs. You need to talk to Aspid. A dialog with him will send you back to Khrom.
Upon his return, Chrom will give the player a reward, and the player will become a full member of the faction.
Pros of Joining the Debt
The first Zone for farming is the army warehouses. Here, the faction has a base, which makes it easier to earn money from the surrounding mobs. There may be additional bonuses on the fallout of resources. As a result, in a couple of runs, you can earn a lot of money.
The grouping is PvP-oriented, so you will regularly have to face “Freedom” and participate in firefights. Even in army warehouses. In the case of the northern locations, where “Duty” is practically absent, you will have to fight with almost everyone you meet. This can bring millions in finances if you manage to get away with it.
Being in “Duty” opens the player to a line of armor and weapons of this faction. It has the best parameters among all analogs, a great reason to join the faction.
Can I Join the Duty if I Have Already Joined Freedom?
It will be necessary to leave the current faction beforehand, and then approach the recruiter of the “Debt”. He will require you to pay a fine. The amount regularly changes. But it is worth preparing to give from 3 million.
Conclusion
The most complex and controversial choice has been made — the path of containment of the Zone. Two multifaceted and well-defined factions with their philosophies constantly cause disputes in the community. But the final choice depends on the player himself.